Showing posts with label QR codes. Show all posts
Showing posts with label QR codes. Show all posts

Sunday, 9 October 2011

#libcampuk11 session 2: Games and Gamification in libraries

Session two was a very popular one, on a subject I've blogged about a bit before. Dave Pattern and Andy Walsh were facilitating this session, and they started off the discussion by talking about a project that they have been working on called Lemon Tree. Their aim is to gamify the library experience to encourage low or non users to get involved and learn how to use the library in a fun and challenging way.

One aspect of the game that they mentioned were a points system, where users gained points for all library activities, e.g. for taking out a book, and you get more points for taking out books from outside of your subject. The prize is simply to be good at it, and badges show who is "expert" in particular areas. Another side of the game is that the OPAC levels up as you do, so you get more features/functions as you learn new skills. People learn better in games, when they are "learning by stealth". They also learn better when it is a challenge. Someone mentioned the protein folding problem: once an unsolved scientific problem was turned into a game, it was solved in ten days.

Libraries have the same kind of repetitive behaviours that are involves in games. Turning this into a challenge has been around for years, for example in summer book challenges. Someone mentioned the pretty incredible statistic that the total time people have spent playing World of Warcraft is 6 million years. The man-hours spent playing games are phenomenal, and almost entirely untapped.

Another library (I forget who said this sorry!) has introduced xbox, PS3 and wii, and it has been so popular that they would recommend it to any other library. This has the benefit of getting kids into the library who wouldn't normally enter the building. The wii and xbox kinect have also been used as therapy, e.g. rehabilitation, and to help with dyslexia by associating words with movement.


Some of the fears are that games encourage violence, and games seem childish. Arguments against these: the average age of gamer is 34! Even in shooters, there is much educational potential. Creating maps and building is a creative and educational use of a game. Halo maps made of buildings have been used to test fire drills! (Our evacuation plan worka for fires and zombie apocalypse...). Other games such as Minecraft are all about creating and building.

Other ways to bring games into the library:
  • offer hacker groups etc. space in your building, and build up a relationship with this user group. They could teach librarians things!
  • take ideas from IGFEST (intelligent games festival). This is held in Bristol, and the games are played throughout the city including things like Augmented Reality zombie shooter games using an iPhone app, and QR code scavenger hunts.
  • Death in the library, treasure hunt with clues in books, learn about catalogue/classification through a game.
  • Games can be a great way to teach silver surfers how computers work. For first time computer users, solitaire is great for learning mouse control.
  • Games don't have to be tech based - board games, cards etc.
However developing games need thought, they can't be rushed or underestimated. Trying to choose a game to suit everyone will probably end up suiting no one. Instead of librarians choosing the games, why not let the user group buy the games - give them the budget and let them choose what they want. Or in an ideal world you could let users design the games.

If you are planning to bring games into the library, you will need to develop a thick skin as many will object that this is not what libraries do. ("Think of the children!" "Think of the Daily Mail!") Maybe good way to test would be to piggyback onto ALA's annual gaming day - 12th November, could be a good test for a wider programme.

And finally...my favourite suggestion of the session: Offer users a chance to clear their fines by challenging their librarian to game of Dance Dance Revolution!

Things to look at:

Saturday, 27 August 2011

What I've been reading in August

eBooks

#uklibchat, Summary - Thursday 4th August 2011 eBooks Discussion (I've been finding the fortnightly Twitter chats very interesting and fun to take part in. Every other Thursday, 6-8pm!)

Aaron Saenz, Pixar Ex-Designer Creates Stunning Interactive Book for iPad. Blurs Lines Between Books, Film, Games

William Skidelsky, The True Price of Publishing

Library Marketing

Andy Woodworth, Marketing & The Donated Book

Save Libraries

Francis Bennion, Public Libraries are Protected by Law  (Full letter to The Times from the man who drafted the Bill which later became the Public Libraries and Museums Act 1964)

Johanna Bo Anderson, Activism, Advocacy and Professional Identity

Social Media

Jill Walker Rettberg, Blogging (Cambridge: Polity, 2008) (Really interesting book on the history and culture of blogging)

Phil Bradley, Twitter for Librarians (A very long list of Twitter resources that could be of use to librarians) 

Robert Sharp, Always link, even to your enemies

Jez Cope and Geraldine Jones, Connecting Researchers at the University of Bath

Nathan Jurgenson, Augmented Mobs: Riots and Cleanup On and Offline

Technology

Mike Ellis, QR isn't an end, it's a means (I found the final four paragraphs particularly interesting)  

Mary Mallery, Tales of Technology Innovation Gone Wrong (or rather, how to learn from mistakes, plan ahead and fit the right technology to the job in hand)

Relationships with Library Users

Social Justice Librarian, How Academic Libraries Annoy Academics (Some of the comments on this are pretty astounding, and not in the good way)

Katie Birkwood, Doing It Wrong (Excellent commentary on the above post)

Rebecca Halpern, Ethics in LIS

Information Literacy

Lauren Smith, The Three Rs: Reading, wRiting and Rioting 

Steve Kolowich, What Students Don't Know

Library School

Hack Library School, Best of the Summer Semester

Job Applications

Laura Wilkinson, Tips for Applying for Library Jobs

Misc.

#uklibchat, Summary: Thursday 18th Aug 2011: Breaking down barriers within the profession

Wednesday, 26 January 2011

Library Day in the Life - Wednesday

This week I'm posting each day as part of Bobbi Newman's Library Day in the Life project. Monday's post can be found here, and Tuesday's post here.

This lunchtime I went to a presentation at the University Library on the subject of 'Social Networking Tools for Libraries'. The speaker was Dr Sam Chu, Deputy Director of the Centre for Information Technology in Education at the University of Hong Kong. (And he's written a children's story book about hamsters!) This talk was very timely for us, as we've just launched our library Twitter page :)

Dr Chu first ran through some existing research on social networking tools and libraries. From research done in 2008 and 2009 the main points were the fact that students weren't too keen to communicate with professors or parents via social networking (something I think most people would agree with!), and the challenge involved in getting library users to treat librarians as friends.

Dr Chu's own research involved a survey of 140 universities - 70 in Asia and 70 of similar ranking in the West. The survey asked about which social networking tools the library was using, what they used them for, how long they had been using them, benefits or difficulties found, and the level of training given to staff.

Rather surprisingly (I thought) only 38 libraries responded out of the 140. Of these, 71.1% were using social networking tools, and the ones that were using them were fairly evenly split between Asia and the West. Unsurprisingly, Twitter and Facebook were most common, but others being mentioned included blogs, delicious, flickr, slideshare, and wikis.

Another question asked whether staff received training in the social networking tools the library used. 61.5% received training - as Dr Chu went on to say, staff members will need training if they don't already use these tools for personal use, but those who do already use them may well need some extra training, as they might have the basics down very well but be missing out on useful extra features they didn't already know about.

Another result I found surprising - only six respondents said that they would welcome any new tools that would be useful to the library to promote and enhance services. Only six?!
 Apart from that presentation, my day was fairly normal. I did quite a bit of book processing, and I made some posters to spread the word of our Twitter page, using my first QR codes in a library setting. As well as the one in the picture below which is on the front doors to the library, I've put them up next to the catalogue terminals, and above the printer.


Tomorrow I will be out all evening so I'll probably do one post on Friday to sum it all up.